Collection · 17 tools

Color Tools for Artists

Color tools for artists describe a color by its three attributes (hue, value and chroma) and model how pigments mix on a palette, which is not how light adds up on a screen. This collection of our free tools for artists takes a color from reference to recipe, entirely in your browser.

Free · No sign-up · Runs in your browser

The collection · 17 tools

How they fit together

From the colors in a reference to a mixed palette

The color tools are set out below in the order an artist reaches for them, and each is one of our free tools for artists.

  1. Color planning starts from what is in front of you. The color palette extractor pulls the dominant colors out of a reference with their proportions and values, which shows whether the picture is built on a few strong notes or on many quiet ones, and the temperature map shows where it runs warm or cool.

  2. Harmony is the next decision. The color wheel places the extracted colors on a painter's RYB wheel and a perceptual OKLCH wheel, marks complementary, analogous and triadic relationships, and shows the value behind each hue, because two harmonious hues at the same value read as one flat shape.

  3. Then the palette meets paint. The paint mixing simulator mixes real pigments by parts and finds recipes for a target color, the limited palette previewer shows how much of the reference a Zorn or other restricted palette can reach, and the complement neutralizer ranks the paints, or 1:1 premixes, that gray a color down, then corrects the gray toward the value you choose.

  4. A tube of paint says what is in it in small print. The pigment encyclopedia reads a pigment code such as PB29 and shows what the pigment is, the paints made of it, and what their maker states about permanence, lightfastness, opacity, granulation and staining, each line with its source.

Questions about color tools for artists

The 3 questions below define hue, value and chroma, explain why paint mixes unlike a screen, and weigh the RYB wheel.

What are hue, value and chroma?

Hue is the color family (red, yellow, blue and so on), value is how light or dark the color is, and chroma is how intense it is compared with a gray of the same value. The three terms come from Albert Munsell's color system, and the hue, value and chroma separator shows each one on its own.

Why doesn't paint mix like color on a screen?

Paint does not mix like color on a screen because screens add light and pigments absorb it. Red and green light make yellow, while a paint mixture absorbs what both of its pigments absorb. That is why a paint mixture comes out darker and duller than an average of the same two colors on screen, and why the paint mixing simulator models pigments instead of averaging RGB values.

Is the RYB color wheel wrong?

No, the RYB color wheel is not wrong. RYB is a practical mixing wheel for traditional pigments rather than a model of light, and it predicts what painters get from a red, a yellow and a blue closely enough to plan with. Its limit is gamut: three pigments cannot mix every color, which is why painters extend it with more paints.